#ifndef __CORE_HEADER_H__
#define __CORE_HEADER_H__

#include "../../Support/Header/Header.h"
#include <GLES2/gl2.h>
#include <EGL/egl.h>

//Debug mode
//Mode:
//	DBG_TRUE	:	?
//	DBG_FALSE	:	Not show message log
//	DBG_BASE	:	Game base message log
//	DBG_FUNC	:	Function message log
#define CURRENT_DBG_MODE	DBG_FUNC

#if CURRENT_PLATFORM == WIN
#	define BASE_PATH		"../../"
#else	//Android platform
#	define BASE_PATH		""
#endif

#include "Core\Device.h"

#endif
